local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133007191
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 686
L2_1.gadget_id = 70900039
L3_1 = {}
L3_1.x = 2645.067
L3_1.y = 213.572
L3_1.z = -185.007
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 120.005
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 20
L2_1.area_id = 4
L3_1 = {}
L3_1.config_id = 191001
L3_1.gadget_id = 70680001
L4_1 = {}
L4_1.x = 2648.703
L4_1.y = 213.161
L4_1.z = -186.454
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 20
L4_1 = {}
L5_1 = 5
L6_1 = 10
L7_1 = 5
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.arguments = L4_1
L3_1.area_id = 4
L4_1 = {}
L4_1.config_id = 191002
L4_1.gadget_id = 70680002
L5_1 = {}
L5_1.x = 2647.92
L5_1.y = 234.799
L5_1.z = -189.4
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 20
L4_1.area_id = 4
L5_1 = {}
L5_1.config_id = 191003
L5_1.gadget_id = 70680004
L6_1 = {}
L6_1.x = 2643.096
L6_1.y = 257.0
L6_1.z = -189.259
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 20
L5_1.area_id = 4
L6_1 = {}
L6_1.config_id = 191004
L6_1.gadget_id = 70690001
L7_1 = {}
L7_1.x = 2643.117
L7_1.y = 277.137
L7_1.z = -189.286
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 270.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 20
L6_1.area_id = 4
L7_1 = {}
L7_1.config_id = 191005
L7_1.gadget_id = 70690001
L8_1 = {}
L8_1.x = 2643.117
L8_1.y = 287.034
L8_1.z = -189.286
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 270.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 20
L7_1.area_id = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000224
L2_1.name = "GADGET_STATE_CHANGE_224"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_224"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_224"
L2_1.trigger_count = 0
L2_1.tlog_tag = "\233\163\142\233\190\153_191_\233\163\142\229\156\186\230\156\186\229\133\179_\232\167\166\229\143\145"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 191006
L3_1.gadget_id = 70690017
L4_1 = {}
L4_1.x = 2808.546
L4_1.y = 210.097
L4_1.z = -43.63
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 23
L3_1.area_id = 4
L2_1[1] = L3_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 686
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_224"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 686
L6_1 = 191001
L7_1 = 191002
L8_1 = 191003
L9_1 = 191004
L10_1 = 191005
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = A1_2.param2
  if 686 == L2_2 then
    L2_2 = GadgetState
    L2_2 = L2_2.GearStart
    L3_2 = A1_2.param1
    if L2_2 == L3_2 then
      goto lbl_11
    end
  end
  L2_2 = false
  do return L2_2 end
  ::lbl_11::
  L2_2 = true
  return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_224 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133007191
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_224 = L1_1
